All keyboard and controller bindings are organized into the same categories you’ll find in the mod settings menu under Keybindings. To customize them, open the settings (Ctrl+M on keyboard, LT+Start on Xbox, or L2+Options on PS5) and drill into the action you want to change.
You can press F1 (or LT+Back on Xbox / L2+Create on PS5) at any time to see context-sensitive help showing all controls available on the current screen.
Quickly speak the card count and contents of a pile without opening its screen. Keyboard only — the controller is out of usable buttons; use the pile view screens there instead. Read Deck works anywhere in a run (shops, the map, rest sites); the other four answer “not in combat” outside a fight. Draw pile and deck contents are read alphabetically so the readout doesn’t reveal the hidden draw order.
Action
Keyboard
Function
Read Draw Pile
Alt+A
Speak the number of cards in your draw pile and their names
Read Discard Pile
Alt+S
Speak the number of cards in your discard pile and their names
Read Deck
Alt+D
Speak the number of cards in your deck and their names
Read Exhaust Pile
Alt+F
Speak the number of exhausted cards and their names
Read Hand
Alt+H
Speak the number of cards in your hand and their names
Announce the powers of a combatant by position, in the same format Announce Powers (Ctrl+P) uses for your own character. Slot numbers match Creature Status and Combatant Intent, so index N is the same combatant across all three.
These bindings are not part of the keybinding tree and cannot be rebound — they’re special hotkeys that work even when accessibility is turned off so you can flip the mod on without sighted help.
Action
Keyboard
Controller
Function
Toggle Accessibility
Ctrl+Shift+A
—
Turn the mod on or off (requires a game restart to take effect)